i don't understand the use of NSAssert in +alloc
, as when +alloc
is called from +sharedGameManager
, the static _sharedGameManager
variable is nil
(so NSAssert
should stop execution the first time [self alloc] init]
is called...)
+(GameManager*)sharedGameManager {
@synchronized([GameManager class])
{
if(!_sharedGameManager)
[[self alloc] init];
return _sharedGameManager;
}
return nil;
}
+(id)alloc
{
@synchronized ([GameManager class])
{
NSAssert(_sharedGameManager == nil,
@"Attempted to allocated a second instance of the Game Manager singleton");
_sharedGameManager = [super alloc];
return _sharedGameManager;
}
return nil;
}
Thanks for your answer
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