I am using Google Protocol Buffers in the following way:
void myfunc() {
Buffers::MyBuffer buf;
buf.ParseFromArray(data, datalen);
...
return;
}
The documentation for Protocol Buffers says that to free memory for a buffer that the object should be deleted. I'm no C++ genius, but I thought delete
should only be called for objects allocated with new
. Is memory cleaned up on return here?
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